somebody help my soul


Playtesting Feedback

-When playtesting the game, players indicated that the game was too difficult at first. The enemies were too difficult to defeat. Players described the enemy movement as too static/predictable. No need to have movement in the second level unless new enemy ground types are introduced. The game was also too short.

Design Documentation/Development Notes

-The game’s development was originally supposed to be about submarines but was ultimately scrapped for being too close to a traditional shmup. Initially, white-boxing of the game was done before any of the assets. The assets were done much later.  Piskel was used to make the characters and photoshop was used to convert photos of Joe Biden into pixel form.

Successes

-Fun game critiquing the absurdity of the Trump presidency. Players liked the absurdity of the game. Got a few laughs

Lessons Learned

-Don’t have too many things at once. It will be best to have a complete functional game with basic components completed before adding other aspects of the game. Extra components should be added incrementally. Maybe not a good idea to build a game right before an extremely heated election.

Future development

-More background art and better sound design would be needed to improve the game. More dynamic enemy movements. Less annoying background music. New assets creation for some of the enemies and projectiles. Better sound effects need to be added

Leave a comment

Log in with itch.io to leave a comment.